11/21/2022 0 Comments Mirrors edge![]() A dystopia painted in clean white concrete, broken only by stark, garish signs for energy drinks and private security firms.Ĭorporate hellscapes are hardly new for cyberpunk. The story might be clumsy, but you don’t need characters and dialogue to tell that this is a deeply post-9/11 world of encroaching surveillance and rampant privatisation. I can’t stress enough how good this leaves Mirror’s Edge looking, a vibrant art direction lending its city a timeless look. Never named, vaguely American but geographically impossible to pin down, the city has such a sterile sense of character. There’s even a wee bit of bullet time, though it mostly operates as a tool to make disarming cops a little easier.Īs cool as she is though, it’s the city, not Faith, that’s the main character of Mirror’s Edge. You have your very own operator guiding you through each job, telling you exactly which alley to turn down and which door to punch through to best evade the law. You’re sprinting through hallways and rooftops across a sprawling, non-distinct city, fleeing faceless cops at every turn. Here’s the thing: I think Mirror’s Edge is probably the best Matrix videogame to date. Mirror’s Edge has a neat set-up with its illegal, free-running Deliveroo gangs, but never really does anything interesting with it. Your cop sister’s been framed for murder, see, and in trying to clear her name Faith gets roped into a tangle of corporate scheming to take over the city’s police force. Mirror’s Edge’s plotting feels like an afterthought, a wholly uninspiring conspiracy told through animated cutscenes that feel rushed and disconnected. That shooting is joined by the game’s story as aspects of the game that feel sorely lacking. Yes, I adore that your embodiment of Faith means guns do feel awkward in her hand (she’s a runner, not a soldier), but Mirror’s Edge is ultimately not brave enough a game to forgo fighting entirely – and when scraps happen, they’re a clumsy mix of awkward fi rst-person brawling and haphazard shooting. Getting good at running also helps you avoid the game’s infrequent shootouts, which flatly aren’t great. Mirror’s Edge is crammed with techniques that blur the line between intended play and full-on, boundary-breaking speedrun strats. The cheeky wee kick at the end of a wallrun to give you a few frames of coyote time. The sidestep jump that pulls you from a standstill to a full-speed sprint. We were speedrunning, long before I was really conscious of what speedrunning was, and a few levels into this revisit all the old tricks came rushing back. #MIRRORS EDGE TRIAL#See, back in school, a pal and I used to race each other across the game’s rooftops, spending weeks at a time shaving fractions of a second off each other’s paces on just the fi rst time trial map. But it didn’t take long for the muscle memory to kick in. Mastering Faith’s movements takes real work, and I found myself stumbling over every step and ledge. ![]()
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